GSD 560 Tools & Techniques of Game Narrative

Allows for affiliated Game Studies & Design faculty to propose and offer new courses on emerging and special game narrative topics of immediate interest. Students will experience an in-depth exploration of significant and emerging tools, methods, and concepts of game narrative.

Graduate Credit: 1-4 hours

Prerequisite: Credit or concurrent enrollment in GSD 511, or consent of instructor.

Note: May be repeated up to 8 hours in same semester or up to 12 hours in separate semesters, if topics vary.

Course Department: Game Studies and Design

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Updated: March 28, 2026

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