Students enrolled in this course receive credit for remote participation on a project in our student-run, campus-based studio (the Stu/dio) providing professional training and experience within their concentration. Students will work with department heads to create assigned set pieces, production tools, and other assets that will be incorporated into campus-based client projects for learning and research. Practicum experiences will be supervised by an in-studio affiliated faculty member.
Graduate Credit: 8 hours
Prerequisite: GSD 511 and GSD 512
Note: May be repeated in separate terms up to 32 hours.
Course Department: Game Studies and Design
Updated: March 28, 2026