GSD 513 Practicum in Game Development I

Students enrolled in this course receive credit for remote participation on a project in our student-run, campus-based studio (the Stu/dio) providing professional training and experience within their concentration. Students will work with department heads to create assigned set pieces, production tools, and other assets that will be incorporated into campus-based client projects for learning and research. Practicum experiences will be supervised by an in-studio affiliated faculty member.

Graduate Credit: 8 hours

Prerequisite: GSD 511 and GSD 512

Note: May be repeated in separate terms up to 32 hours.

Course Department: Game Studies and Design

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Updated: March 28, 2026

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