GSD 512 Game Development II

The emphasis of this course is understanding the video game development process, emphasizing key elements of the process including the development timeline, scheduling, prototyping, iteration, QA, game builds and player research. Students will implement a pre-existing design document: Creating work plans, development documents, and collaborate on a final game. This course guides students in incorporating professional studio business practice, including contemporary remote collaborative tools, managing asynchronous communication, and cross-cultural work skills.

Graduate Credit: 4 hours

Prerequisite: GSD 511

Course Department: Game Studies and Design

Game Studies and Design Course Catalog (opens in a new browser window)

Semesters offered (opens in a new browser window)

Updated: March 28, 2026

Informatics Programs
614 E. Daniel St., 4th Floor
MC-387
Champaign, IL 61820
217-333-4930
Log In