This studio course explores the intersection of interactivity and the written word—encompassing fiction, nonfiction, and poetry. Although many of the works examined in the course contain gameplay mechanics, the course’s focus is on the expressive possibilities of interactive storytelling. Students will create hypertext narratives using Twine software.
Undergraduate Credit: 3 hours
Graduate Credit: 4 hours
Note: No prior programming experience is assumed. Same as CW 463AL Interactive Fiction with Twine
Course Department: Game Studies and Design
Updated: March 28, 2026