Introduction to the role technological invention has played in history of print media and how literary aesthetics are changing with the advent of new media, such as software, video games, and graphic novels. We will consider material formats, genres, and modes of production along with the cultural, political, and societal implications of different forms and formats.
Undergraduate Credit: 3 hours
Note: May be repeated in separate terms up to 6 hours. This course satisfies the General Education Criteria for: Humanities - Lit & Arts
Course Department: English
Updated: April 4, 2026