Basic mathematical tools and computational techniques for modeling, rendering, and animating 3-D scenes.
Undergraduate Credit: 3 hours
Graduate Credit: 3 or 4 hours
Prerequisite: CS 225; One of MATH 225, MATH 257, MATH 415, MATH 416, ASRM 406, or BIOE 210; MATH 241.
Note: Same as CSE 427.
Course Department: Computer Science
Updated: April 4, 2026