Affiliation: PhD Student
Zhenrui Yue
My research focuses on using AI to solve real-world challenges in language understanding, recommender system and adversarial machine learning.
Haoyang Liu
I am interested in dataset distillation, robustness in vision, and AI4Science in the biomedical domain.
Yiren Liu
I’m interested in using ML-based natural language processing and generation methods to improve the design of user-centric conversational agents by combining traditional task-oriented and chit-chat-based dialogue system paradigms. My research approaches involve those from both text generation and human-computer interaction.
Daniela Markazi
My research focuses on using technology for social good, especially in regard to underserved communities and the environment. Since my background is in agricultural, biological, and software engineering, I want to incorporate my knowledge, skills, and experience into my work.
Jake Metz
I’m interested in the changing nature of human-computer interaction as it relates to artistic and cultural communication. Since the dawn of the computer age humans have changed our behavior to suit the needs of the machines we use; as various technologies reach maturity, a new paradigm wherein ubiquitous computers augment our normal, humanistic methods of […]
Alexander Michels
My research is focused on the theory and applications of computational spatial analysis. I’m interested in using graph theory and topology to develop better methods of spatial analysis.
Bushra Minhas
I am interested in the phylogenetic analysis and evolution of ribosomal proteins and ribosomal RNA.
Samuel Mintah
My research focuses on applying bioinformatics, population and quantitative genetics approaches to identify genes associated with disease resistance and increased yield.
Eunmi Moon
I am interested in prototyping and developing a method to support both makers and users in enhancing empathy-building through long-term co-creation engagement. My research mainly concentrated on proposing this method as a means of facilitating the makers’ experience of the real user, which will help the makers deeply understand the “real” user’s experience. I want […]